====== Air Elemental ====== ^Power category |[[Classes:Mage]]| ^Required powers |[[Powers:Air Magic]] 5+| This power allows you to summon an air elemental. The elemental has 5 in each stat, plus 1 Discipline and Aura for each rank you have in this power. Each rank after (but not including) 5 grants +2 Discipline and Aura, and +1 to all other stats. Your elemental also gets [[Talents:Windborn Adept]], and as many ranks in [[Powers:Air Magic]] and [[Powers:Elemental Infusion]] as you have in this power. In addition, as you gain ranks in [[Powers:Air Elemental]], all of your elementals (not just air) will gain access to certain talents: |Rank ^Talent | ^5 |[[Talents:Sure Footed]]| ^10 |[[Talents:Evasion]]| ^15 |[[Talents:Instinctive Dodge]]| ^20 |[[Talents:Shock]]| ^25 |[[Talents:Blind Fighting]]| ^30 |[[Talents:Great Shock]]| Finally, your first 5 ranks in this power each give +5% health to all of your elementals, added to that given by any of your other elemental powers, but applied separately from [[Talents:Endurance]]. Thus with 5 ranks in each of the four elemental powers, all of your elementals would have their health doubled. Your elementals can be controlled like regular [[:pets]].